A Blender to Painter Workflow: Creating Realistic Wax Candle Assets for UE4 | Part One | Tutorial
A Blender to Painter Workflow: Creating Realistic Wax Candle Assets for UE4 | Part Two | Tutorial
A Blender to Painter Workflow: Creating Realistic Wax Candle Assets for UE4 | Part Three | Tutorial
Low poly game asset: Decorative candles made for TimefireVR.com game Hypatia. Modeled in Blender 3D. Textured in Substance Painter. Rendered in UE4 and Sketchfab.